![]() ![]() In the first level its not an issue, because its broken into parts. Every death doesn’t restart you where you were, it sends you back to where you entered the level. The big problem isn’t the enemies, its the death pits, Abobo and punishment for death. Every new level will refill your health and you’ve got plenty of it. This isn’t an easy game, you’ve got three lives with every 20,000 points giving you an extra. They’re so easy that most of them are dead by the time they hit the ground for the first time. The only maneuvers that seems to be missing are the headbutt and the ability to mount your opponents. You’ve even got a back elbow to use when an enemy sneaks up behind you. You can still hair pull enemies, knee them in the face and throw them over your shoulder, but these throws look lack luster if not glitched. There are no unlockable moves or attacks, instead you’ve got them all unlocked from the start. This jump kick looks as if you’re hovering. It stays true to the NES, using B to kick, A to punch and pressing both simeltaneous will perform a jump kick. Not to mention the hundred men and women you’ll punch, kick and throw to their demise. You’ll face a man with a machine gun unarmed. ![]() You’ll then plod through to the end where you’ll take on Willy to get her back. Your girlfriend Marian was punched in the stomach and taken away by William and other Shadow Warrior goons. Some of the music feels played out of order.įor anyone that needs a story, its as simple as its always been. The mission interlude music is notably gone along with any graphics for the mission title cards. Its not perfect, it feels a little blurry and wavy at times, but that’s the Game Boy hardware for you. The art isn’t the only thing that stays close to the NES version, but its the fantastic music as well. There’s nothing ground breaking here, but it does still feel fresh and like a real transition between the first and second Double Dragons for the NES. The stages (missions) feel quicker even if some are extended if not new just for this port. This portable version loosely follows the NES version and sticks to the great NES art style. For those that don’t know, Double Dragon is a classic brawling beat’em up that has you playing as Billy Lee fighting against waves of gang members. Two years after Double Dragon was ported from the arcade to the NES, it came to the Game Boy. ![]()
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